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Vulcan - 365 days a year fireworks- Cat.1 vuurwerk.China Red - Happy Children - Cat.1 vuurwerk.Cafferata - Happy Crackers - Cat.1 vuurwerk.Snelle navigatie Pyrotechnische Bedrijven Nieuwe berichten Naar boven PS: Thanks Mike for being able to post here. Otherwise, you can open the page in your browser.īy the way: FWsim is 50% off until January 1, 2017 Looking for help with a specific theme or pluginHead to the theme or plugin's page and find the 'View support forum' link to visit the theme or plugin's individual forum.If you have Steam installed, click here.If you have a Steam account, please vote for us: Play on your own or form a group in multiplayer and face off against international pyrotechnics enthusiasts. The fireworks are rendered in 3D with glow effects, ground lighting and motion blur. I tried sending suggestions for improvement, and was asked if I would be willing to help. You can create HD videos from your fireworks (e.g. Im guessing he doesnt have the time, to really do what he wants. You can create your own fireworks and fire them synchronized to music. The game lets you play around with some of the most exciting displays of pyrotechnics in a safe environment. FWsim is a realistic fireworks simulator. To get onto Steam, FWsim needs need a certain number of votes. Pyroworks is a free fireworks simulation game for Windows created by S1nn3r. Why? Releasing on Steam gives me the opportunity to improve the graphics, make it easier to use and add big, realistic 3D worlds.
#FWSIM HELP FORUM PC#
Steam is the biggest online platform for PC games. Now I'm working to re-release the game on Steam.
#FWSIM HELP FORUM PROFESSIONAL#
The professional edition is used by fireworks companies in 18 countries. Since 2010, fireworks enthusiasts from around the world have uploaded more than 10,000 videos to YouTube. First release was in 2010, and I've improved it since then, with feedback from the pyrotechnics community.įWsim runs on Windows and is available as a game, but also as a planning tool for pyrotechnicians. Getting feedback from the Steam community is the most important aspect of the Early Access period.
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I'm the developer of FWsim, the fireworks simulator.